Aqui fica uma review feita pelo conhecidíssimo site IGN.com sobre a mais recente expansão de Tomb Raider: Underworld. Infelizmente não tenho tempo para traduzir tudo pois é um pouco extenso, por isso, vou só fazê-lo no mais importante, ou seja, as pontuações.

February 25, 2009 – By now, you’ve probably explored the Underworld with Lara Croft, gathered every single relic in search of Thor’s Hammer and crossed through ruins around the world multiple times. So how are you going to squeeze extra enjoyment out of the latest Tomb Raider title? Well, Tomb Raider Underworld: Beneath the Ashes was recently released, providing an additional chapter in the Underworld story. However, if you’re looking for a significant play experience that will keep you coming back, Beneath the Ashes isn’t exactly what you want. Its brevity will make it hard for anyone but the most hardcore Tomb Raider Fan to fully enjoy it, but its simplicity will probably keep these fans away as well.

Beneath the Ashes takes Lara back to her father’s secret study underneath the ruins of her manor. While searching through his records and papers, Lara comes across a file that speaks of an artifact with incredible power. This relic not only grants its possessor the ability to create thralls (the undead creatures within Underworld), but also control them with a single word. This would provide its owner with incredible power, but unfortunately for Lara, the word was mysteriously left out of her father’s notes. With only his directions to the relic’s resting place (which just happens to lie further underneath Croft Manor), Lara sets off to retrieve the mystical object.

When they want to keep you out, they really want to keep you out.

When they want to keep you out, they really want to keep you out.

The adventure in the depths of the Manor will take Lara through a couple of caverns as well as a sprawling ancient dungeon, solving a few minor puzzles and eliminating enemies as she goes along. Unlike other titles, Beneath the Ashes doesn’t really place a large focus on combat. While you will have to use your guns to take out small and large spiders, bats and eventually a number of thralls, the main objective is exploring and solving the mystery set forth by Lara’s father as he attempted to hide the magical artifact. This exploration actually winds up using the grappling hook much more than was ever used in Tomb Raider Underworld, as you’ll use it to scale walls, leap from one area to another and interact with your environment to solve different puzzles. In fact, there are a couple of sections where your progress is integrally linked to your use of the grappling hook, so you’ll need to focus much more on your jumps and your quick rappelling skills than anything else.

This focus might seem to expand on the gameplay significantly and require more exploration, but that isn’t the case. The inclusion of your father’s diary at the very start of the expansion clearly spells out every single thing that you need to do from start to finish. While it can be argued that you can avoid using this to improve the difficulty, the game isn’t particularly that challenging to begin with. If you’ve played any Tomb Raider game before, you’ll pretty much be aware of climbing the various wooden planks, ledges and other areas that you’ll need to use to move through the dungeon.

Bats -- why'd it have to be bats?

Bats — why’d it have to be bats?

The other serious problem is that the expansion pack is incredibly short. Although the game is around a gigabyte to download, anyone that’s played any Tomb Raider game in the past should be able to complete Beneath the Ashes in around two hours. That’s somewhat underwhelming, particularly when you consider that you’re spending 800 points ($10) for the pack.

Even though you wind up gaining new outfits for Lara (like exploring the dungeon only wearing a bikini) as well as 125 extra achievement points, the price of the expansion is rather steep for what you’re getting out of the gameplay. What’s more, the ending of the pack feels a bit rushed and anti-climactic, introducing a foil within the last ten minutes of play that essentially fades into the background thanks to the closing cutscene.

Considering that for twenty bucks, you could get the GTA pack that has multiplayer and six times the amount of play time, paying ten bucks for only two hours is a hefty price.

Closing Comments
It’s laudable that Eidos is supporting Tomb Raider Underworld with additional downloadable content, but Beneath the Ashes is a weak level pack for the title. Extremely easy and short, those that have played Underworld or any other Tomb Raider game will be able to blow through this pack quickly and won’t return for a second play through. If you’re a hardcore Tomb Raider fan or you’re looking for easy achievement points, you’ll possibly pick this up, but you’ll have to way whether it’s worth spending 800 points on this two hour experience.

Ranking da IGN para Tomb Raider Underworld: Beneath the Ashes (X360)
Rating Descrição
Escala 10
6.0 Apresentação

A história de pai de Lara esconder um objecto debaixo/sobre a Croft Manor é intrigante, mas o desenvolvimento que acontece após ela o encontrar, não nos leva a lado nenhum.

8.0 Gráficos

Os visuais de Beneath the Ashes são exactamente os mesmos usados em TR: Underworld, por isso, não existe uma grande diferença.

7.5 Som

Lara não fala muito (e Zip ainda menos), por isso, a maioria do som é dos efeitos ambientais que ocorrem quando você se move através da masmorra.

5.0 Jogabilidade

Se você jogou um jogo Tomb Raider (ou até Underworld), então terá um tempo extremamente fácil com esta expansão, porque para além do gancho, tudo o resto é um retrocesso para os mais antigos.

4.0 Duração

Você consegue bater esta expansão em cerca de 2 horas, e quando o fizer, não vai querer recomeçar de novo para tentar bater o seu tempo. Um pouco caro, para um pouco de diversão.


(máximo de 10 / não uma média)

(Fonte: Tomb Raider Forums, IGN.com).



2 Responses to “– BTA – REVIEW”

  1. 1 MsCroft
    27/02/2009 às 14:51

    Fizeram mal negocio (EIDOS). Alem de curto é caro =S
    Nao custava nada colocar isso no jogo completo. Deixaria o jogo mais longo e teria menos criticas negativas. Precisam contratar alguem mais inteligente para as decisões :XXXX

  2. 2 Mori14/01
    27/02/2009 às 15:06

    Conserteza, concrdo com vc MsCroft, deveriam ter colocado isso no game completo (Underworld) certamente, pq bater o jogo em só 2 horas,não tem graça, seria melhor no completão.

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